Once there, a 60 year old man comes up to you and says he’s your son. You go through the killer’s memories using an android PI and some memory device in an absolute slum of a town, and learn that you have to go through an irradiated ocean that’s ground zero of the blast, to find a supermutant who draws you a crayon diagram of a teleporter so you can work with one of 3 identical factions to build it and get inside. You fight and kill a hired gun, who tells you he’s somewhere called “the Institute”.
You’re looking for your son, in this strange world. It’s whether or not you kill Shaun when you first meet him. It can’t be anything to do with factions, because they’re all the same except for the Institute. Which got me thinking what’s the real moral “dilemma” (used loosely) in that game? It can’t be the racism against ghouls in most settlements except Goodneighbor, because the latter is a shithole. In my mind, and, I suppose, in most minds, the Fallout 4 faction system is utterly stupid and pointless.